This game is based off of the Room Adventure template. Each "room" is a different subject and the user is presented with objects to match up in two different columns. The Music "room" isn't the best example to use since the questions are so long that they overlap the answers. This prevents the user from choosing a correct pair unless they are very careful where they click. In this example, the mapping of answers is the same from room to room. This can be changed by creating a new array for each subject that lists the order of the answers and using that array to initialize the Text objects, instead of the order array I use in the setup function of the Activity class.